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Oculus rift for mac
Oculus rift for mac











In fact, Mac laptops are very competitive with PC laptops, even though for now desktops may be the preferred computers for Virtual Reality. Mac computers are typically pretty fast, especially the MacBook Air, which uses flash storage instead of the traditional hard drive. This implies a bias towards PCs on Luckey’s part. What might anger Apple fans the most though is the language that Luckey used, making a subtle implication that Macs are not good computers. Even if these cards don’t meet the minimum requirements, Apple could easily release a new Mac with a better video card to support the product. Currently, there is a 15 inch MacBook Pro configuration with an AMD Radeon R9 M370X and the 27 inch iMacs also use AMD Radeon GPUs which are ridiculously powerful.

oculus rift for mac

The high graphic requirement could be solved by lowering the resolution or putting a limit on graphical quality, which makes Luckey’s arguments a little overdramatic.

#OCULUS RIFT FOR MAC 1080P#

This means that by raw rendering costs alone, a VR game will require approximately 3x the GPU power of 1080p rendering,” Luckey said.

oculus rift for mac

It’s all about pixel shading, “At the default eye-target scale, the Rift’s rendering requirements go much higher: around 400 million shaded pixels per second. However, Luckey says that the Oculus Rift relies heavily on graphics cards, suggesting that the GPUs Apple uses in their computers are not powerful enough. Oculus Rift gameplay footageMac support isn’t impossible, since Apple switched to Intel processors and AMD or NVIDIA GPUs several years ago.











Oculus rift for mac